Fun Inc.: why gaming will dominate the twenty-first century

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English
Description
"An ambitious overview of the videogaming industry, from its beginning to today's immersive online games." -- Wall Street Journal
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ISBN:
9781605981437
9781453226131
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Grouping Information

Grouped Work ID 9627c282-e321-6630-5374-fb58de04bac5
Grouping Title fun inc why gaming will dominate the twenty first century
Grouping Author chatfield tom
Grouping Category book
Last Grouping Update 2018-10-19 22:52:58PM
Last Indexed 2018-10-18 23:53:51PM

Solr Details

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author Chatfield, Tom, 1980-
author_display Chatfield, Tom
available_at_catalog Main Kids, Main Library
collection_catalog Non-Fiction
detailed_location_catalog Main Library - Adult Non-Fiction
display_description Offers an assessment of the successes, misconceptions, and future implications involved in the rapidly growing gaming industry as it continues to influence the world.
format_catalog Book, eBook
format_category_catalog Books, eBook
id 9627c282-e321-6630-5374-fb58de04bac5
isbn 9781453226131, 9781605981437
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itype_catalog , Book
last_indexed 2018-10-19T04:53:51.958Z
lexile_score -1
literary_form Non Fiction
literary_form_full Non Fiction
local_callnumber_catalog 338.761 C4929f
owning_library_catalog Nashville Public Library
owning_location_catalog Main Kids, Main Library
primary_isbn 9781605981437
publishDate 2010, 2011
record_details ils:CARL0000380641|Book|Books|1st Pegasus Books cloth ed.|English|Pegasus Books,|2010.|xiii, 258 p. ; 25 cm., overdrive:c75e8cde-2c8a-46dc-af49-a24ee3d8d632|eBook|eBook||English|Pegasus Books|2011|
recordtype grouped_work
scoping_details_catalog
Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
ils:CARL0000380641 35192042157770 On Shelf On Shelf false true true false false true
overdrive:c75e8cde-2c8a-46dc-af49-a24ee3d8d632 -1 Available Online Available Online false true true false false false
subject_facet Electronic games industry, Twenty-first century -- Civilization, Twenty-first century -- Forecasts
title_display Fun Inc. : why gaming will dominate the twenty-first century
title_full Fun Inc. : why gaming will dominate the twenty-first century / Tom Chatfield, Fun Inc. Why Gaming Will Dominate the Twenty-First Century
title_short Fun Inc. :
title_sub why gaming will dominate the twenty-first century
topic_facet Civilization, Electronic games industry, Nonfiction, Sociology, Twenty-first century