Rise of the dungeon master : Gary Gygax and the creation of D & D
(Comic)

Book Cover
Average Rating
Contributors
Shadmi, Koren, illustrator.
Published
New York : Nation Books, [2017].
Appears on list
Status
Bellevue - Adult Comic/Graphic
Graphic B G942k
1 available
Green Hills - Adult Comic/Graphic
Graphic B G942k
1 available
Main Library - Adult Comic/Graphic
Graphic B G942k
1 available

Description

Loading Description...

Also in this Series

Checking series information...

Copies

LocationCall NumberStatus
Bellevue - Adult Comic/GraphicGraphic B G942kOn Shelf
Green Hills - Adult Comic/GraphicGraphic B G942kOn Shelf
Main Library - Adult Comic/GraphicGraphic B G942kOn Shelf

More Like This

Loading more titles like this title...

Other Editions and Formats

More Details

Published
New York : Nation Books, [2017].
Format
Comic
Physical Desc
136 pages : illustrations ; 23 cm
Language
English

Notes

Description
"Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game, determining the rules and inventing the signature 20-sided dice. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D & D conventions were set up around the country and the game inspired everything from movies to the first video games. With D & D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture"--,Provided by publisher.

Reviews from GoodReads

Loading GoodReads Reviews.

Citations

APA Citation, 7th Edition (style guide)

Kushner, D., & Shadmi, K. (2017). Rise of the dungeon master: Gary Gygax and the creation of D & D . Nation Books.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Kushner, David, 1968- and Koren, Shadmi. 2017. Rise of the Dungeon Master: Gary Gygax and the Creation of D & D. Nation Books.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Kushner, David, 1968- and Koren, Shadmi. Rise of the Dungeon Master: Gary Gygax and the Creation of D & D Nation Books, 2017.

MLA Citation, 9th Edition (style guide)

Kushner, David, and Koren Shadmi. Rise of the Dungeon Master: Gary Gygax and the Creation of D & D Nation Books, 2017.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

Staff View

Loading Staff View.