Blood, sweat, and pixels : the triumphant, turbulent stories behind how video games are made
(Playaway)

Book Cover
Average Rating
Published
Solon, Ohio : Findaway World, LLC, [2017].
Status
Bellevue - Adult Audiobook
Playaway 794.8 S3786b
1 available
Main Library - Adult Audiobook
Playaway 794.8 S3786b
1 available

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Copies

LocationCall NumberStatus
Bellevue - Adult AudiobookPlayaway 794.8 S3786bOn Shelf
Main Library - Adult AudiobookPlayaway 794.8 S3786bOn Shelf

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Other Editions and Formats

More Details

Published
Solon, Ohio : Findaway World, LLC, [2017].
Format
Playaway
Physical Desc
1 audio media player (approx. 8 hours) : digital, HD audio ; 3 3/8 x 2 1/8 in.
Language
English

Notes

General Note
Release date supplied by publisher.
General Note
Issued on Playaway, a dedicated audio media player.
General Note
One set of earphones and one AAA battery required for listening.
Participants/Performers
Read by Ray Chase.
Description
"Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of six hundred overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean--it's nothing short of miraculous. Examining some of the bestselling games and most infamous failures, Schreier immerses listeners in the hellfire of the development process, whether it's RPG studio BioWare's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multimilliondollar franchise; or Bungie employees spinning out from their corporate overlords at Microsoft to create Destiny, a brand-new universe that they hoped would become as iconic as Star Wars and Lord of the Rings--even as it nearly ripped their studio apart."--,Provided by publisher.

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Citations

APA Citation, 7th Edition (style guide)

Schreier, J., & Chase, R. (2017). Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made . Findaway World, LLC.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Schreier, Jason and Ray, Chase. 2017. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made. Findaway World, LLC.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Schreier, Jason and Ray, Chase. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Findaway World, LLC, 2017.

MLA Citation, 9th Edition (style guide)

Schreier, Jason,, and Ray Chase. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Findaway World, LLC, 2017.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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