Gaming technology : blurring real and virtual worlds
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Rotolo, A. J. (2019). Gaming technology: blurring real and virtual worlds. ReferencePoint Press.
Chicago / Turabian - Author Date Citation, 18th Edition (Style Guide)Rotolo, Anthony J. 2019. Gaming Technology: Blurring Real and Virtual Worlds. ReferencePoint Press.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 18th Edition (Style Guide)Rotolo, Anthony J. Gaming Technology: Blurring Real and Virtual Worlds. ReferencePoint Press, 2019.
UCL Harvard Citation (Style Guide)Rotolo, A. J. (2019). Gaming technology: blurring real and virtual worlds. San Diego, CA: ReferencePoint Press.
MLA Citation, 9th Edition (Style Guide)Rotolo, Anthony J. Gaming Technology: Blurring Real and Virtual Worlds. ReferencePoint Press, 2019.
