Video games and Esports : the growing world of gamers
(Unknown)

Book Cover
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Published
New York, NY : Lucent Press, 2020.
Status
Unavailable/Withdrawn

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Format
Unknown
Physical Desc
104 pages : illustrations (chiefly color) ; 24 cm.
Language
English
ISBN
9781534568204 (lib. bdg.), 1534568204 (lib. bdg.)
Notes
General Note
"Portions of this book originally appeared in Video games by Hal Marcovitz."
Bibliography
Includes bibliographical references and index.
Description
Presents a brief history of video games and surveys the rise of "gamer" culture and how and why electronic sports, or esports, have become so popular a pastime. Warns against the negatives of gaming, such as addiction, and forecasts the future of video games.
Target Audience
7-10.

Citations

APA Citation, 7th Edition (Style Guide)

Maley, M. (2020). Video games and Esports: the growing world of gamers. Lucent Press.

Chicago / Turabian - Author Date Citation, 18th Edition (Style Guide)

Maley, Michael (Writer on video games). 2020. Video Games and Esports: The Growing World of Gamers. Lucent Press.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 18th Edition (Style Guide)

Maley, Michael (Writer on video games). Video Games and Esports: The Growing World of Gamers. Lucent Press, 2020.

UCL Harvard Citation (Style Guide)

Maley, M. (2020). Video games and esports: the growing world of gamers. New York, NY: Lucent Press.

MLA Citation, 9th Edition (Style Guide)

Maley, Michael (Writer on video games). Video Games and Esports: The Growing World of Gamers. Lucent Press, 2020.

Note: Citations contain only title, author, edition, and publisher. Only UCL Harvard citations contain the year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of May 2025.

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