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Author
Description
John Chu is a "sherpa"-- a paid guide to online role-playing games like Call to Wizardry. For a fee, he and his crew will provide you with a top-flight character equipped with the best weapons and armor, and take you dragon-slaying in the Realms of Asgarth, hunting rogue starships in the Alpha Sector, or battling hordes of undead in the zombie apocalypse. Their new client "Mr. Jones" is offering a ridiculous amount of money for a comprehensive tour...
Author
Description
Create your next Dungeons & Dragons character with this comprehensive illustrated guide to classes and backgrounds, gear and magic, and embarking on new adventures. Learn everything you need to know about creating characters and starting to adventure in Dungeons & Dragons with this helpful collection of information from the Young Adventurer's Guide series. Inside this handy tome, you'll gain inspiration for choosing your new character's class and...
6) Slay
Author
Appears on list
Description
An honors student at Jefferson Academy, seventeen-year-old Keira enjoys developing and playing Slay, a secret, multiplayer online role-playing game celebrating black culture, until the two worlds collide.
8) Buzzing
Author
Description
"Isaac is a shy boy with OCD, but one day at school he meets new friends who introduce him to role-playing games, which lead him on a journey of self-discovery and growth"-- Provided by publisher.
Author
Description
"When is a sandwich more than a sandwich? When you let fate decide! Roll for Sandwich is a wildly popular TikTok series where host Jacob Pauwels rolls gaming dice to determine sandwich components. Cookbook and tabletop game in one, this book includes recipes, roll sheets, instructions, and suggestions. 50+ recipes for the most memorable sandwiches featured on the show -- the good, the bad, and the outrageous. Author Jacob Pauwels is the creator and...
12) The demon card
Author
Description
When thirteen-year-old Mark Dannon finds the DeathBringer character in his new pack of Epic Heroes cards, the fantasy card games he plays with his friends start turning into a dangerous reality.
14) Epic
Author
Description
On New Earth, a world based on a video role-playing game, fourteen-year-old Erik pursuades his friends to aid him in some unusual gambits in order to save Erik's father from exile and safeguard the futures of each of their families.
15) The memory wall
Author
Description
There's a fine line between real life and video games in this engrossing novel that's part Kathryn Erskine's Mockingbird, part Patrick Ness's A Monster Calls. Severkin is an elf who slinks through the shadows of Wellhall's spiraling stone towers, plundering ancient ruins and slaying mystical monstrosities with ease. He's also a character in a video game--a character that twelve-year-old Nick Reeves plays when he needs a break from the real world....
16) Even if we break
Author
Description
Friends Finn, Liva, Maddy, Carter, and Ever begin a farewell round of the game they have played for three years, but each is hiding secrets and the game itself seems to turn against them.
Author
Description
Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine--desperate to restore her beloved father to life--sets off on a quest to change time. Destina Rosethorn--as her name implies--believes herself to be a favored child of destiny. But when her father dies in the War of the Lance, she watches her carefully constructed world come crashing down. She loses not only her beloved...
Author
Description
"As most TTRPG fans know, one of the most exciting elements of any roleplaying game is that the story can go anywhere at any time. Unfortunately, Game Masters can't possibly prepare for every unpredictable request, unfortunate die roll or unbelievably bad player decision that might unfold at their table. That's where this book comes in: Featuring more than 500 more maps, roll tables and story hooks, The Game Master's Book of More Random Encounters...
Author
Description
Having begun playing in high school and continuing the weekly tradition as an island of calm and consistency in their increasingly complex college lives, friends Jay, Drew, Shen, Lana, and Walter love playing Dice and Deathtraps, a table-top role-playing game. However, now college graduation is bearing down on them, and it seems time for Lana to lead the party through the completion of their original game campaign. Jay's partner Cassandra joins the...
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