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Author
Description
Offers a practical do-it-yourself guide to creating your own escape room. Divided into two parts, the first half covers what an escape room is, how to develop theme and plot, how to set up a room, how to structure clues, and how to run the event. The second half of the book provides multiple chapters of clues and challenges to use in your escape room: codes, ciphers, mathematics, puzzles, physical objects, and more.
Author
Formats
Description
On a rainy day at Lumberjanes camp, the Roanokes explore tabletop gaming (with bonus magic!), and the underground tunnels beneath the Mess Hall. The woods surrounding Miss Qinzella Penniquiqul Thistle Crumpet's Camp for Hardcore Lady-Types are home to more incredible magical critters and beings than anyone could possibly imagine...unfortunately, on this particular day, it's pouring rain, and each and every 'Jane has been tasked with just one job:...
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