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Author
Description
"Dr. Michael Rich, dubbed the 'Mediatrician' thanks to his acclaimed work as a pediatrician, child health researcher, and children's media specialist, offers a science-backed approach to give parents the confidence they need to raise a child well (and to raise a well child) in the digital age." -- Publisher annotation.
Author
Description
From how to deal with cyberbullying to the strange, true stories behind Barbie and G.I. Joe , media insider Bill Ratner takes an inside look at our wired-up world in a fascinating book--part memoir, part parenting guide--for the digital age. Landing his first job in advertising at age fourteen, Ratner learned early that the media doesn't necessarily have our best interests at heart. His career as one of America's most popular voiceover artists and...
Author
Description
"The next book in our What to Do series about helping kids process scary events and stories they are exposed to"--
"Scary news is an inevitable part of life. Whether from television news reports, the car radio, digital media, or adult discussions, children are often bombarded with information about the world around them. When the events being described include violence, extreme weather events, a disease outbreak, or discussions of more dispersed...
Description
The average American child spends over 40 hours per week consuming media, the equivalent of a full-time job. This means that by the time children born today turn 30, they will have spent an entire decade of their lives in front of some type of screen. Remote Control, based on the findings of the Kaiser Family Foundation's landmark study Generation M: Media in the Lives of 8 to 18-year-olds, examines the implications of this unprecedented level of...
Description
Beyond Good and Evil argues that U.S. political leaders and news media responded to the 9/11 tragedy by simplifying complex international relationships into a fight between good and evil. The video examines how this "good and evil" narrative shapes our perceptions of, and response to, conflict more generally. Focusing on the impact of such rhetoric and imagery on children, the film asks viewers to consider the long-term consequences of reductive...
Description
The powder keg that is porn culture has exploded in the lives of North American children. From thongs and padded bras for 9-year-old girls to "sexting," 24-7 internet porn, and unfiltered social media, kids today are bombarded with commercial sexual appeals like never before. In this astonishing new documentary, award-winning documentary filmmaker Maureen Palmer (Leaving Bountiful, How to Divorce and Not Wreck the Kids) explores what this radical...
Description
Given the wild popularity of violent video games, it has never been more urgent to encourage dialogue about how virtual killing might shape attitudes about real-life violence. Game Over examines the nature and consequences of simulated violence, and encourages high school and college students to think critically about how gender and race are depicted in the video and computer games they play. It is sure to spark lively debate about the complex and...
Author
Description
The author of the landmark work On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we must do about it. Paducah, Kentucky, 1997: a 14-year-old boy shoots eight students in a prayer circle at his school. Littleton, Colorado, 1999: two high school seniors kill a teacher, twelve other students, and then themselves. Utoya, Norway, 2011: a political extremist shoots and kills sixty-nine participants in a youth...
14) Digital nation
Description
Within a single generation, digital media and the World Wide Web have transformed virtually every aspect of modern culture, from the way we learn and work to the ways in which we socialize and even conduct war. But is the technology moving faster than we can adapt to it? And is our 24/7 wired world causing us to lose as much as we've gained? This in-depth exploration of what it means to be human in a 21st-century digital world continues a line...
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