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Charity Curtis has the summer job of her dreams, playing the "final girl" at Camp Mirror Lake. Guests pay to be scared in this full-contact terror game, as Charity and her summer crew recreate scenes from a classic slasher film, Curse of Camp Mirror Lake. The more realistic the fear, the better for business. But the last weekend of the season, Charity's co-workers begin disappearing. And when one ends up dead, Charity's role as the final girl suddenly...
2) Slay
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An honors student at Jefferson Academy, seventeen-year-old Keira enjoys developing and playing Slay, a secret, multiplayer online role-playing game celebrating black culture, until the two worlds collide.
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"When a couple feels like they're married to a stranger, a flirtatious game of pretend becomes the spark they need to reignite their relationship in this romance from the authors of The Roughest Draft. Eliza and Graham's marriage is quietly failing. With their five-year anniversary approaching, neither of them are thrilled about the weeklong getaway to the Treeline Retreat they've been gifted. Nestled on the Northern California coastline, the inn...
6) Monster Camp
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When eleven-year old Sylvie joins a monster LARPing (a.k.a. live action role-play) summer camp, she finds herself in the performance of her life after realizing that she is the only human among real monsters.
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"Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter's wrath has so coldly preserved--as do you! What fantastic secrets and...
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"Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters!...
10) Somniphobia
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"What are you running from? . . . Sam is afraid of just about anything and everything that's unhealthy ever since his father died. Something about the Springtrap costume in the role-playing area of Freddy Fazbear's Mega Pizzaplex chills Luca to the core. And Grady's fear of being trapped in small spaces makes working as a Pizzaplex technician extremely challenging. But in the world of Five Nights at Freddy's, our deepest fears have a way of chasing...
Description
"This revised and expanded Player's Handbook® is the essential reference for every fifth edition Dungeons & Dragons player. It contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D® heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain...
12) Slave play
Author
Description
"The old South lives on at the MacGregor Plantation-in the breeze, in the cotton fields...and in the crack of the whip. It's an antebellum fever-dream, where fear and desire entwine in the looming shadow of the Master's House. Jim trembles as Kaneisha handles melons in the cottage, Alana perspires in time with the plucking of Phillip's fiddle in the boudoir, while Dustin cowers at the heel of Gary's big, black boot in the barn. Nothing is as it seems,...
13) Z
Author
Description
In the year 2032, after a virus that turned people into zombies has been eradicated, Josh is invited to join an underground gaming society, where the gamers hunt zombies and the action is more dangerous than it seems.
14) Epic
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On New Earth, a world based on a video role-playing game, fourteen-year-old Erik pursuades his friends to aid him in some unusual gambits in order to save Erik's father from exile and safeguard the futures of each of their families.
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"Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D'Amato. Leading an RPG can be a challenge, but The Ultimate Game Master's Guide is here to help! With advice from RPG expert James D'Amato, you'll find answers to all these questions and more, along with guidance for bringing your game to life from behind the GM screen. James covers everything...
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"Months after saving suburbia from destruction, our heroes are back to their old lives of dungeon delving and magical quests. All except the wizard Albiorix, who has given up adventuring and uses his time trying (unsuccessfully) to create his own board game. When the party finds their old friend June Westray's smartphone for sale in a Bríandalörian bazaar, however, they fear the Realm of Suburbia is under threat. Thus, the five young adventurers...
Author
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"The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive...
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Goodman Games presents the Compendium of Dungeon Crawls Volume 1, a collection of 5E adventures. Explore the cursed ruins of a dwarven stronghold, escape a dusty trap-laden tomb and the clutches of desert raiders, or confront a dragon in its cavern lair deep in the jungles of the south. These are but a taste of the adventures contained herein, each playable in one to three sessions. The Compendium of Dungeon Crawls Volume 1 is a 200-page hardcover...
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