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Description
Mark is a reclusive Dominant who confines his sexual interests strictly to the online world. On his routine afternoon ferry ride, he meets a woman who rouses the Master in him, and the line snaps between the virtual and real worlds. She begs for him to take her over, and bring them both fulfillment and healing. He wants to refuse her but he finds himself agreeing to spend one day with her. It is a mistake, because the anger he holds inside is fully
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The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world.--Publisher
Description
"This book is written for librarians, by librarians: understanding that diverse communities use libraries, museums, and archives for a variety of different reasons. It makes augmented reality, virtual reality, and mixed reality applications much more accessible to professionals in libraries, museums, and archives"--
Author
Description
"In Defying Reality, David M. Ewalt traces the story from ancient amphitheaters to Cold War military laboratories, through decades of hype and failure, to a nineteen-year-old video game aficionado who made the impossible possible. Ewalt looks at how businesses are already using this tech to revolutionize the world around us, and what we can expect in the future. Writing for a mainstream audience as well as for technology enthusiasts, Ewalt offers...
Author
Description
Get an overview of virtual reality—what it is, where it's used, and what's in store for the future of VR—and learn the basic steps to create and publish VR content.
Virtual reality has been in existence for a while, but has many new uses in architecture, engineering, and construction (AEC), manufacturing, and dozens of other industries, allowing for innovative ways to visualize and collaborate. New tools including 3D scanning, drones, and photogrammetry,...
Description
For all of their ubiquity, personal computers, email, and the Internet represent a major departure in the evolution of computer technology. Witness the exciting and improbable birth of personal computing in the 1970s, and explore the nature of the virtual world where more and more people now reside..
Author
Description
Leverage the immersive power of VR as a storyteller. Learn how to approach each phase of the production process and work with key tools to create your first VR film.
VR is poised to dramatically alter the way that individuals and organizations work and play. In this course, learn how to leverage the immersive power of VR as a storyteller. Instructor Emmanuel Henri delves into the tools, techniques, and assets you need to create your first film in...
Author
Description
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Virtual reality is a booming industry. The technology for consumers and designers just keeps getting better. Learn how to take advantage of the newest advances in VR modeling, texturing, and rendering in this course with 3D artist and expert Craig Barr. Using Maya and Unity, you'll look at how...
Author
Description
Learn the basics of augmented reality, virtual reality, and extended reality, along with their respective relevance to your business or job function.
How the business world operates has dramatically changed in recent years as a result of the new metaverse. You’ve likely recognized the need to evolve your business in order to maintain/increase your ROI using new technologies like augmented and virtual reality (AR, VR). In this course, Catherine...
Author
Description
Learn how to take your Unreal Engine 4 (UE4) visualizations to a new level with virtual reality.
In an industry known for constant change and innovation, virtual reality (VR) stands out as a uniquely fascinating way to view content. Learn how to take your Unreal Engine 4 (UE4) visualizations to a new level with VR. Before you take this course, you might want to check out 3D Content Creation for Virtual Reality; this provides you with a solid understanding...
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Appears on list
Description
A 1980s cultural assessment of the fantastical future of online behavior continues the story that began in the internationally best-selling futuristic novel, Ready Player One, that inspired a blockbuster Steven Spielberg film. Days after winning control of OASIS, the immersive virtual reality environment in which most of humanity chooses to live, Wade Watts discovers a world-changing technological advancement and draws the attention of a merciless...
17) Ready player one
Author
Description
"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of...
Description
With the gang spread across the country (and beyond) at college, Spencer is back to feeling out of place, even when he returns home over winter break. Desperate to escape his grandfather who is sharing his room, and to feel confident again, he attempts to fix the broken Jumanji video game, giving his friends no choice but to level up and return to rescue him.
19) Free guy
Description
A bank teller, who discovers he is actually a background player in an open-world video game, decides to become the hero of his own story, one he rewrites himself. Now in a world where there are no limits, he is determined to be the guy who saves his world his way, before it is too late.
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