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Author
Description
"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of...
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Appears on list
Description
A 1980s cultural assessment of the fantastical future of online behavior continues the story that began in the internationally best-selling futuristic novel, Ready Player One, that inspired a blockbuster Steven Spielberg film. Days after winning control of OASIS, the immersive virtual reality environment in which most of humanity chooses to live, Wade Watts discovers a world-changing technological advancement and draws the attention of a merciless...
Author
Description
"Michael used to live the game. Now the games he was playing have become all too real. Only weeks ago, Sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael Sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day....
Author
Description
John Chu is a "sherpa"-- a paid guide to online role-playing games like Call to Wizardry. For a fee, he and his crew will provide you with a top-flight character equipped with the best weapons and armor, and take you dragon-slaying in the Realms of Asgarth, hunting rogue starships in the Alpha Sector, or battling hordes of undead in the zombie apocalypse. Their new client "Mr. Jones" is offering a ridiculous amount of money for a comprehensive tour...
6) Free guy
Description
A bank teller, who discovers he is actually a background player in an open-world video game, decides to become the hero of his own story, one he rewrites himself. Now in a world where there are no limits, he is determined to be the guy who saves his world his way, before it is too late.
Author
Description
"Miles, a lead creative at a midsize virtual reality company known for its "original experiences," has engineered a new product called The Ghost Lover. Wildly popular from the outset, the "game" is simple: a user's simulated life is almost identical to their reality, except they're haunted by the ghost of an ex-lover. However, when a shift in the company's strategic vision puts The Ghost Lover at the center of a platform-wide controversy, Miles becomes...
Author
Description
"A blockbuster new thriller from #1 New York Times bestselling author Lincoln Child, centered on a dominant tech company--Chrysalis--whose groundbreaking virtual reality technology is redefining the way we live . . . and possibly introducing a catastrophic danger to the world. Like millions of people around the world, Jeremy Logan (famed enigmalogist, or investigator of unexplained things) has grown to rely on his incredible new tech device. Made...
13) Game over
Author
Description
Welcome to HIVE, the world's most popular virtual reality game. Everyone's addicted to it kids, parents, and even teachers. Everyone, that is, except for Kara Tilden, who has never warmed to it ever since her mom disappeared, and Kara has reason to believe HIVE had something to do with it. And with a new update about to launch, everyone around Kara is even more obsessed with it, including her friends and boyfriend, Gus. But when the upgrade finally...
14) Gamer army
Author
Formats
Description
Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something...
16) Virtual sabotage
Author
Description
Virtual Sabotage introduces Kenna Ward, an envoy for a virtual reality company whose implants create a thrilling world that allows people to create daring scenarios in a safe environment. Most of the time, that is. When in the rare instance the human brain mistakes the terrifying event as real, it's up to Ward to enter the scenario and pull them back to reality. But when a key envoy goes rogue and people begin responding in odd and dangerous ways,...
17) Ready player one
Description
It's 2045, with the world on the brink of chaos and collapse, but the people have found salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune to the first person to find a digital Easter egg he has hidden somewhere in the OASIS, sparking a contest that grips the entire world. When an unlikely young hero named Wade Watts decides to join...
18) Space race
Author
Description
Abby and her classmate Dmitry, both eager to win the Space Race virtual reality obstacle, neglect to pay close attention to the rules, so when they accidentally get stuck in the simulation, they realize they will have to work together if they want to find a way out.
Description
Ghosted by her hunky twenty-something lover, Claire, a middle-aged professor and single mom, creates a fake Facebook profile to do a little undetected online snooping. But when her 24-year-old avatar "Clara" is friended by her ex's equally attractive roommate, superficial correspondence quickly escalates towards intense intimacy and uncontrollable obsession.
20) OtherEarth
Author
Formats
Description
"After discovering terrifying information about Otherworld, the Company's high-tech VR gaming experience, Simon and his friends are on the run, searching for Simon's old roommate. He may just be the key to shutting the Company down, although if they don't find him in time, it may be too late for not only them, but for all of humanity"--
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