C. S. Lewis
62) The Silver chair
Description
Eustace is summoned back to the magical land of Narnia with his new friend Jill. Many years have passed since Eustace's last visit. King Caspian is old and frail. The mysterious disappearance years ago of his son, Prince Rilian, has remained unsolved. Aslan the lion charges the children to embark on a perilous journey through enchanted lands of giants and witches to find Rilian and bring him home.
Description
Two brothers and two sisters find that an old wardrobe magically transports them into the world of Narnia, a land of talking animals and mythical creatures. They discover that Narnia is under the evil power of the White Witch, who has kept the land in eternal winter and has turned all her enemies to stone.
Description
The magical land of Narnia is ruled by the corrupt King Miraz. His nephew, Prince Caspian, calls on Lucy, Peter, Susan and Edmund to help him defeat Miraz and restore Narnia to its former glory. Years later Caspian, Lucie, Edmund and obnoxious cousin Eustace set sail to rescue the six lords who were banished by Caspian's evil uncle.
Description
When Lucy and Edmund Pensive, along with their cousin Eustace, are swallowed into a painting and transported back to Narnia, they join King Caspian and a noble mouse named Reepicheep aboard the magnificent ship The Dawn Treader. The courageous voyagers travel to mysterious islands, confront mystical creatures, and reunite with the Great Lion Aslan and a mission that will determine the fate of Narnia itself!
Description
Peter, Susan, Edmund, and Lucy decide to play hide-and-seek, and during the game Lucy discovers a mysterious wardrobe. She tucks herself inside and backs to the rear of the cabinet, there she finds herself in an entirely different world. The place is called Narnia, and it's been locked in winter for over 100 years by someone known as "The White Witch."
Description
The four Pevensie children - Peter, Susan, Edmund and Lucy - return to Narnia, only to discover that hundreds of years have passed since they ruled there. Now, crowning himself king, the evil General Miraz has taken charge. The children enlist the help of a heroic mouse called Reepicheep. They set out to find the exiled Prince Caspian, determined to see him rightfully named king.
Description
Peter, Susan, Edmund, and Lucy decide to play hide-and-seek, and during the game Lucy discovers a mysterious wardrobe. She tucks herself inside and backs to the rear of the cabinet, there she finds herself in an entirely different world. The place is called Narnia, and it's been locked in winter for over 100 years by someone known as "The White Witch."